Free Google Professional-Cloud-Architect Exam Questions

Absolute Free Professional-Cloud-Architect Exam Practice for Comprehensive Preparation 

  • Google Professional-Cloud-Architect Exam Questions
  • Provided By: Google
  • Exam: Google Certified Professional - Cloud Architect
  • Certification: Google Cloud Certified
  • Total Questions: 907
  • Updated On: Jan 26, 2025
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  • Question 1
    • Your organization has a mission-critical application running on Google Kubernetes Engine (GKE). You have to push frequent updates to this application without causing any downtime or disrupting the user experience. As a cloud architect, which deployment strategy would you recommend?

      Answer: D
  • Question 2
    • A health sector organization is developing a pet collar to collect biometric information to help millions of families promote healthy lifestyles for their animals. Each collar will push 30 kb of biometric data into a collection platform in JSON format every two seconds, which processes and analyzes the data that supplies pet owners and veterinarians with health trends through a web portal. Management has given you the task of designing the collection platform to meet the following requirements: • Provide the capability for inbound biometric data analysis in real time • Ensure extremely durable, elastic, and parallel biometric information is processed • Data mining must continue with the analytical processing outcomes How should you design the architecture?



      Answer: C
  • Question 3
    • Introductory Info Company Overview -

      Mountkirk Games makes online, session-based, multiplayer games for mobile platforms. They build all of their games using some server-side integration.

      Historically, they have used cloud providers to lease physical servers.

      Due to the unexpected popularity of some of their games, they have had problems scaling their global audience, application servers, MySQL databases, and analytics tools.

      Their current model is to write game statistics to files and send them through an ETL tool that loads them into a centralized MySQL database for reporting.

      Solution Concept -

      Mountkirk Games is building a new game, which they expect to be very popular. They plan to deploy the game's backend on Google Compute Engine so they can capture streaming metrics, run intensive analytics, and take advantage of its autoscaling server environment and integrate with a managed NoSQL database.

      Business Requirements -

      Increase to a global footprint

      Improve uptime `" downtime is loss of players

      Increase efficiency of the cloud resources we use

      Reduce latency to all customers

      Technical Requirements -

      Requirements for Game Backend Platform

      Dynamically scale up or down based on game activity

      Connect to a transactional database service to manage user profiles and game state

      Store game activity in a timeseries database service for future analysis

      As the system scales, ensure that data is not lost due to processing backlogs

      Run hardened Linux distro

      Requirements for Game Analytics Platform

      Dynamically scale up or down based on game activity

      Process incoming data on the fly directly from the game servers

      Process data that arrives late because of slow mobile networks

      Allow queries to access at least 10 TB of historical data

      Process files that are regularly uploaded by users' mobile devices

      Executive Statement -

      Our last successful game did not scale well with our previous cloud provider, resulting in lower user adoption and affecting the game's reputation. Our investors want more key performance indicators (KPIs) to evaluate the speed and stability of the game, as well as other metrics that provide deeper insight into usage patterns so we can adapt the game to target users. Additionally, our current technology stack cannot provide the scale we need, so we want to replace MySQL and move to an environment that provides autoscaling, low latency load balancing, and frees us up from managing physical servers. Question For this question, refer to the Mountkirk Games case study. You need to analyze and define the technical architecture for the compute workloads for your company, Mountkirk Games. Considering the Mountkirk Games business and technical requirements, what should you do?


      Answer: D
  • Question 4
    • You are the cloud architect of a global SaaS company. You are planning a solution architecture to handle huge influxes of data (approximately 5TB per day) from thousands of client devices across the globe. The data should be ingested in real-time, stored, and analyzed to provide insights. The system should be able to handle sudden spikes in data input and also provide reliable data processing and analysis. Which of the following approaches should you recommend?

      Answer: D
  • Question 5
    • An application needs to be migrated from your on-premise data center to Google Cloud App Engine. You modified your application to use Cloud Pub/Sub with a specific service account which has the necessary permissions to publish and subscribe on Pub/Sub. However, Cloud Pub/Sub API has not yet been enabled. What should you do?

      Answer: B
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